"Space Ball" 3D Game

An incomplete game by James Shuttleworth that I upgraded with the following features for the final part of the 112CR - Programming Concepts and Practice portfolio:

  • “Arrow keys” for movement and the “Escape key” to quit
  • Collision between the player and the rocks
  • Margins (the player stays permanently on the screen)
  • The cursor is hided (it does not overlay the window where the game is running)
  • “Start” and “Game over” menus
  • Score and Top score
  • Sound effects